A Game of Cubes — Roadmaps

Roadmaps for A Game of Cubes

December 1, 2025 • December Roadmap

December Roadmap — Content, Testing & Final Prep

With the technical groundwork now stable and November’s major systems all in place, December marks the shift into content creation, world polish, and preparation for public testing. This is where the world starts feeling alive, not just functional.

Our goal remains to open AGOC to players before Christmas 2025. December is focused on the final steps needed to make that realistic: early-game content, world clarity, one proper dungeon, and the first round of testers.

🎯 1. Starter Questline (Early Game)

🛡 2. Class Unlock Quests

Each of the five classes will get a small “identity” quest that marks their beginning:

Nothing huge — just enough to make the class feel chosen, not menu-selected.

🏰 3. Final Hub World Design

🕳️ 4. First Dungeon (Level 1–10)

🐺 5. Mob Ecosystem Pass

🏙 6. Towny Onboarding & Camps

🛒 7. Marketplace Prep (Shops)

🧪 8. Testing Phase Preparation

🔧 9. Server Operations & Stability

🌲 10. World Polish & Atmosphere

December is where we stop building systems and start building a world. One month of content, polish and testing stands between us and opening.
Early-game quests planned, dungeon layout drafted, mob tables refined, hub design underway, testing tools prepared. December is the final sprint.